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Happy New Year everyone! (if you would like to be removed from this email list -- please let me know ASAP). We experienced some
technical difficulties in January... I hope you will enjoy this combined
January & February newsletter. Have a good month, see you in March! If you have any questions or comments, please send them to Becky, and we'll answer them in next month's newsletter. - Becky *********** FEBRUARY
St. Paul’s, Piedmont and Archway School - Ski Week MARCH APRIL *Due to scheduling issues with after school sessions and the school holiday sessions for these week, the school holiday sessions may only run from 9 am to 3 pm. Please call for further information. (510.654.3582) Mondays Becky Thomas The party has gotten a good lead about how to enter the Twilight, a ferry operation by the name of ‘Fat Fred’s Ferry’. They made their way down to the dilapidated docks for Fat Fred’s Ferry, but unfortunately, he was not around, His thoroughly unpleasant wife told them to wait. While they were waiting, a Sakeet town guard approached them. He said he was there to take away Toksuri for questioning about some murders! Toksuri was oddly nonresistant. The party attempted to discourage the Guards by talking, but ended up engaged in a small battle with him. The Guard proved to be an oddly effective opponent, and ended up spiriting Toksuri away! Now they must find her and get her back before they can head into the Twilight to solve their mystery! Greg Dachner Greg's Monday group of hearty adventurers has finally arrived in the mining town of Geyser. They are there to investigate reports of monster attacks in the area. As they look out upon the town from a nearby bluff, they decide to hold off on entering Geyser. Instead, they decide to scout from a distance and make sure the area is safe. While they camp out one night, waiting for their scout to return, a bear starts sniffing around their tent. Due to some unfortunate mishaps (and some of those in the tent thinking it's an attacker), they instigate the bear in to a fight and one of them is horribly injured. Will he survive the night? Tuesdays Greg Dachner Dr. Hubert and his team of archeologists have been kidnapped! Following the trail deep in to some ancient Feeshan ruins, they find what appears to be a long forgotten Feeshan city. The residents here barely speak the same language, and seem ignorant of the outside world. But most importantly, they are weary and suspicious of all outsiders. Are these the people who kidnapped Dr. Hubert, and what do they intend to do with him and his team? Dominic DiGiovanni
& Steve Kani After some investigation, our intrepid party runs into a man claiming to be a Ta'as who's name is Rol. He schedules to meet them outside of the walled safety of his building, and talks to them about the fishy and oppressive nature of society in this strange new world. They realize that as much as the worlds are much the same, there are huge differences as well. Rol, suggests the party free the inhabitants of this new world, but before they can put their plan into action, some Plajet guards arrive. They look like they came from the world that the adventurers remember! They follow these guards to a hidden part of the Plajet temple, where they're promised a free ride home, after a few questions. But a few questions turn into a few more, and eventually their hosts say that their memories will have to be altered... forcefully! After negotiations fail, the party subdues the guards and hop ship, metaphorically speaking, out of the temple and back into the real world, with refugee Rol in tow. Whew! Its been a rough first half of the year, but there's more to come. Piedmont Middle
School Special Education Class Our group is on a quest to locate the father of one of the Characters, Pepino. Pepino’s dad, a rogue Wa’la, has journeyed to the Marked Land of Wa’la, looking for his Marked relatives. Upon arriving in Desolation, the Rogue trade town on the continent of Wa’la, Pepino and his friends journeyed the the Marked Wa’la encampment outside of town. There, they learned that Pepino’s dad had journeyed into the desert to the ‘Tower of Hardship’. The Marked Wa’la assigned a young priesten, Dung Beetle, to escort the party to the Tower. Unfortunately, the Marked Wa’la took exception to one of the people in Pepino’s party, a rogue Plajet by the name of Ileana Popescu. Ileana has the unfortunate ability to read people’s thoughts... all the time. The Marked Wa’la are offended by this invasion of their privacy and insist that Ileana be taken to the tower for ‘judgment’. Ileana doesn’t want to go! So, Pepino and his companions Stein and Jembit (a rogue Feeshan wilderness scout), must journey across the desert with their guide Dung Beetle while keeping a stern eye on Ileana! Along the way, they encountered enormous trapdoor spiders and a pack of lions. Ileana attempted to escape twice. The first time she was recaptured by the party, but the second time she was recaptured by a group of Marked Wa’la. Who meet the party at the base of the Tower of Hardship. Ileana is in bad shape, She has no control over her ability to read people’s mind and fears that the Marked Wa’la are just taking her to the Tower to be killed. How will our group of players handle this dual problem: the trials of the Tower of Hardship and the fears of their friend Ileana? Wednesdays Archway Group They traveled back
to the pit and cave system to investigate. When they finally reached the
bottom (200 feet below the surface!), they discovered that the campsites
were abandoned and found evidence of foul play! The evidence lead into
the cave systems, and as the sun began to set, the party bravely ventured
into the dark depths... it wasn’t long before they discovered the
bodies of the missing hanging from the walls! Gross! They also found indications
that someone was camping down there! Before they could investigate further,
two of their party members were ambushed by a crazy looking Sakeet! The
party quickly subdued the Sakeet using arrows tipped with a substance
which put the Sakeet into a deep sleep; but not before the Sakeet had
horribly wounded one of their party. They discovered that the weapon the
Sakeet was wielding was made of a strange material, and if they touched
the blade, they were overcome with the desire to capture and kill people!
The party handled the sword with care and got their comrade and the Sakeet
back to town quickly. Although they were unable to save the rest of the
missing, they were well rewarded for bringing and end to the attacks.
Thursdays Greg Dachner Hot on the trail of evil magic mastermind Ludvig, the adventurers have found themselves in a small abandoned village. Snow is on the ground, night is falling, and they need shelter fast! They manage to find a way into the abandoned inn, and decided to spend the night there. Soon though, they discover that perhaps the village isn't abandoned, the residents are only in hiding. After befriending the villagers (hiding from the vile animal controlling powers of Ludvig, no less!), they find that not far from the village is an old mysterious tower. Perhaps Ludvig has taken up residence there for his own malevolent deeds. Piedmont Middle
School Special Education Class Obviously, this must be where he’s hanging out, although it’s beginning to look like he may be in hiding... Ominously, the party also finds out that a tall, black robed figure, dubbed ‘Mr. Black’ by the street urchins, has also been asking about Luc Bouchard. While the party is perusing the streets of that section of town, one of the characters, Will, stumbles upon a startling scene! A tall, black robed figure is aggressively questioning a small Plajet boy! Quickly, the party communicates with Emerald magic (mind to mind communication) and rushes to protect the young boy. However, one by one, as they rush to the boy’s defense, they lose consciousness and fall into darkness... What will happen next! Friday Becky Thomas To make matters worse, they begin to hear horrific sounds through the rage of the storm, shrieking, howling and roaring... While they are taking a much needed rest in the shelter of some fallen trees, their companion, Gulo, warns them of approaching ‘monsters’ and rushes toward a rock outcropping. The party quickly went into defensive mode, only to be faced with four horribly mutated elephant sized things, all of them attacking Gulo. In the ensuing chaotic battle, one of the party, Lames, was blinded by a stray arrow and Gulo was horribly gored by the monsters. After the party treated the injuries and stabilized Gulo for transport, they struggled on, only to be attacked again within a couple of hours! This time a huge 6 winged monster swooped down through the storm to attack the Sakeet carrying Gulo’s unconscious body. The party could not coordinate their defensive efforts enough to stop the attack, and the flying monster carried Gulo off into the storm. They were able to determine the direction that it took Gulo using some of her gear as a tracking device for magic. Since it was in roughly the same direction as their goal, the research building of some rogue magic users just outside of Tabur, the party continued slogging through the storm. After what seemed like days, and was only a few hours, the party finally spotted their goal... surrounded by some sort of magical shield and a bevy of horrific monsters... what will they do next? Greg Dachner Rayna Levine
and Scott Lambert Saturday
(1st & 3rd) Becky Thomas The party journeyed onward. After several more days of travel, they discover another village at the head of a long bay. This village is even worse than the other one! Villagers are wandering around the village, the shore and the edges of the forest as if they are animals. Several of the less wise or young have starved to death. Others have been killed by wild animals. Worried that this too was due to the actions of the pirates, the party grimly begins helping the starving children and investigating to see what happened. They discover not only that the pirates have been here and looted the village, but also that one of the mindless people is a member of the pirate crew! Suddenly, one of the party also begins to act mindless... What is going to happen next? Michael Piper
and Steve Kani The party of adventurers then headed back to Melphis’ compound fresh from their victory at Rancho, leading a herd of goats. Along the way, they were approached by a mysterious stranger - a Feeshan/Plajet named Kells. She asked if she could accompany them for a little while. It is safer to travel in numbers after all. She traveled with them to the next inn town and then the next day, vanished. Upon their arrival at the estate, Melphis was clearly pleased. he paid the party and offered the job of tending the goats to the goat herder. Melphis then set about outlining their next task. The adventurers were to go to the town of Kellmore and find a Plajet Priesten by the name of Timothy (some call him Tim). Then they were to convince him to accompany them back to the estate. How they got the Priesten to accompany them was left up to them. Once again, the party of adventurers set out accompanied by Nera and Timira, What adventures await them this time? Saturday
(2nd & 4th) Assistant Tables Through a diverse variety of ingenious detecting techniques they managed to track the infamous kidnappers who had seized the guest from the hotel. The trail led them to a deserted part of the warehouse district of the city of Sumilon. They surprised and managed to subdue the hooligans, thereby rescuing the hostage. The warehouse was filled with the towels and soap of a different, and very powerful, hotel chain in Sumilon named the Corinthian, could this be a clue? The party delivered the captured thugs to the Guards Guild where they were interrogated. After much hard work the party managed to work out a witness protection plan for one of the bad guys. In exchange he told them where and when he received his pay and orders: from a secret jungle drop site; and the next drop was tonight! After comforting and
healing the kidnapped guest and sending him on his way the party immediately
headed in search of the drop site. It was now 11 pm and the dark path
lead them through the dripping rain forest up into the hills. They inadvertently
set off a number of traps but eventually found the location: in a clearing
in the jungle there lay a pool into which fell a rushing waterfall of
a small cliff. Searching around the clearing the party discovered that
there was a secret passageway behind the waterfall. They then decided
to hide and lie in wait for whoever was delivering the contraband. Soon,
three cloaked men stepped out through the waterfall. Who are these sinister
chaps? Where does that creepy secret passage lead? To be continued...
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